![When making command line builds, verbose logging is used regardless of settings · Issue #340 · googlesamples/unity-jar-resolver · GitHub When making command line builds, verbose logging is used regardless of settings · Issue #340 · googlesamples/unity-jar-resolver · GitHub](https://user-images.githubusercontent.com/5459058/77410105-1402ce80-6dc3-11ea-9c75-490ecf26ecf3.png)
When making command line builds, verbose logging is used regardless of settings · Issue #340 · googlesamples/unity-jar-resolver · GitHub
![Dang, Unity displayed me a message that I've run out of memory, and when I checked what the heck happened I found this Editor.log that's more than 80GB in size. Is it Dang, Unity displayed me a message that I've run out of memory, and when I checked what the heck happened I found this Editor.log that's more than 80GB in size. Is it](https://i.redd.it/l2tl1s0vg8a51.jpg)
Dang, Unity displayed me a message that I've run out of memory, and when I checked what the heck happened I found this Editor.log that's more than 80GB in size. Is it
![NLog Logger: Powerful logging framework #sponsored#Tools Powerful#Logger#NLog#logging | Utility tool, Logger, Unity NLog Logger: Powerful logging framework #sponsored#Tools Powerful#Logger#NLog#logging | Utility tool, Logger, Unity](https://i.pinimg.com/originals/1e/cc/51/1ecc514435149303706b7e5bd7924902.jpg)